BS in Computer Science Degree: Game Development and Simulation Emphasis

Bachelor of Science in Computer Science with an Emphasis in Game and Simulation Development

Offered By: College of Engineering and Technology

Uncover the Technical Foundations of Game Development

The video gaming industry can offer opportunities for entertainment, connection to others and even education. If you’re passionate about technology and gaming, the Bachelor of Science in Computer Science with an Emphasis in Game and Simulation Development at Grand Canyon University may be right for you. This degree will teach you simulation skills, game design and development, which can be applicable across various industry sectors including entertainment, education and corporate training.

Offered by the College of Engineering and Technology, this computer science (CS) degree blends instructional coursework with hands-on, practical applications relevant to simulation and gaming design and development. You will emerge with a portfolio of your own work that you may use during your job search.

$4.77 billion

Revenue from retail gaming in the U.S. between 2017 and 20241

Explore the Future of Gaming at GCU

GCU is a welcoming Christian university that encourages you to become an innovator who works toward making valuable contributions to your career field. As you work toward earning your CS degree, you will have opportunities to improve your critical thinking, communication and leadership skills through classroom and extracurricular activities. You can gain practical project experience that can prepare you for today’s competitive workforce.

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Alternative Specialization Paths in Computer Science

As a game design aficionado and CS degree major, you will be encouraged to actively join GCU’s community of technology enthusiasts. We are pleased to offer GCU Esports — an active community of competitive players who come together to elevate our gaming teams and push the boundaries of what’s possible in gaming.

At GCU, you can explore game mechanics, user experience design, software development and other core competencies in on-campus instructional coursework and hands-on experiential learning activities. Enjoy face-to-face interactions with your peers and instructors as you work toward developing career-ready skills for the gaming industry. As an on-campus student, you’ll also have access to all of the amenities and activities available on our campus in the heart of Phoenix.

As you near your graduation date, you will be required to complete two capstone courses. You will work in teams to pursue practical research and design projects, including virtual and augmented reality. The capstone experience may help you demonstrate your accomplishments as a member of the GCU learning community.

Integrate Game Design Principles With CS Best Practices

This computer science degree offers broad foundational knowledge in both core computer science concepts and specialized game design techniques. The curriculum covers essential game design elements alongside key CS practices, including algorithms, AI and programming. As you explore game design, you’ll also be taught graphic visualization, machine learning and ethical professional conduct, while deepening your understanding of 2D and 3D graphics. This comprehensive approach to integrating game development design with industry standards blends innovative design principles with essential technical and computer science practices.

TOTAL CREDITS & COURSE LENGTH:
Total Credits: 128
Campus: 15 weeks
[More Info]
TRANSFER CREDITS:
Up to 90 credits, only 84 can be lower division
TUITION RATE:
Campus: $8,250 per semester
[Tuition, Fees and Financial Aid]

Cost of Attendance

 

Key Focus Areas in Simulation and Game Creation

The CS degree with an emphasis on game development follows a comprehensive curriculum that includes game design, operating systems and computer graphics. You will be taught a broad scope of topic areas, including the following:

  • Game storyboards, complex level design and practical simulations
  • Professional conduct, ethics and communication, including workplace etiquette, cyber-ethics and identity theft
  • AI algorithms in gaming, including pathfinding, learning and behavior
  • Introduction to mobile game development and publishing
  • Mathematical modeling and simulation of scientific phenomena and business processes

This CS degree program also offers a solid foundation in mathematics, such as calculus, linear algebra, discrete math and statistics.

Career Paths for Computer Science Degree Graduates

With a firm foundation of computer science competencies, there is a wide range of technology-related careers to consider pursuing. With this focus on game design, you might consider pursuing any of the following careers:

  • Software developer
  • Web and digital interface designer
  • Computer programmer
  • Data scientist
  • Information security analyst
  • Web developer

Software developers who have a specialization in simulation and game design may decide to pursue employment in settings such as:2

  • Finance
  • Video game software production companies
  • Manufacturing
  • Computer systems design corporations

303,700

Estimated number of new jobs for software developers from 2023 to 20333

$132,270

Median annual wage for software developers as of May 20234

An ABET-Accredited Computer Science Degree

The Bachelor of Science in Computer Science with an Emphasis in Game and Simulation Development program is accredited by the Computer Science Accreditation Commission of ABET.

GCU is also an institutionally accredited university that prioritizes academic quality across all our colleges and programs. In addition, the Higher Learning Commission has continually accredited GCU since 1968. The College of Engineering and Technology shares the university’s commitment to upholding the principles and standards established by our accrediting bodies.

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Frequently Asked Questions

Find answers to your most frequently asked questions regarding this game and simulation development emphasis at GCU. These can help you determine if the program is the right fit for you.

Determining whether this bachelor's degree is worthwhile depends on various factors, including individual career goals, personal interests and the specific program's quality and reputation. You should carefully research the curriculum, job prospects and potential return on investment before making a decision. Furthermore, the U.S. Bureau of Labor Statistics Occupational Outlook Handbook estimates job growth for software developers to increase by about 18% from 2023 to 2033, much faster than average, accounting for the addition of an estimated 303,700 jobs in the field.3 If you enjoy the video game industry, virtual reality and other interactive media fields, you may find this degree to be worthwhile.

Most degree programs have the potential for challenging areas of curriculum and computer science is no different. This degree challenges you in areas such as programming, art, music production, video editing and marketing. When earning this degree, you may find that you enjoy challenges that require you to blend your analytical thinking skills and creative spirit.

A computer science degree can provide you with exposure to programming languages that allow you to implement game design systems and create flowcharts to communicate your ideas effectively. Having these fundamentals in software engineering can help facilitate the exploration of advanced subjects like game development. A computer science degree can help you prepare to become a versatile asset on any professional software development team.

GCU’s computer science degree: game development emphasis can help empower you to channel your passion for technology, science and gaming into acquiring skills and knowledge directly relevant to simulation and game design. In this program, you have the opportunity to strengthen your knowledge, utilize advanced computer systems and practice your craft through experimenting with various platforms, undertaking personal projects and engaging with gaming communities. 

In a CS degree for game development and simulation, you will typically use a variety of industry-standard software. This may include game engines like Unity or Unreal Engine, programming languages such as C++ or C# and tools for graphic design and 3D modeling like Blender or Adobe Creative Suite. You might also work with simulation software and development environments specific to your projects.

Purse Your Passion in Gaming

Combine your creativity with technical skills in the video gaming industry.

1 Clement, J. (2024, Aug. 26). Retail Revenue of the Video Game Industry in the United States From January 2017 to July 2024. Statista. Retrieved on Sept. 5, 2024.

2 U.S. Bureau of Labor Statistics. (2024, Aug. 29). Software Developers, Quality Assurance Analysts, and Testers: Work Environment. Occupational Outlook Handbook. Retrieved Sept. 5, 2024.

3 COVID-19 has adversely affected the global economy and data from 2020 to 2023 may be atypical compared to prior years. Accordingly, data shown is effective September 2024, which can be found here: U.S. Bureau of Labor Statistics, Occupational Outlook Handbook, Software Developer, retrieved on Sept. 5, 2024.

4 The earnings referenced were reported by the U.S. Bureau of Labor Statistics (BLS), Software Developers as of May 2023, retrieved on Sept. 5, 2024. Due to COVID-19, data from 2020 to 2023 may be atypical compared to prior years. BLS calculates the median using salaries of workers nationwide with varying levels of education and experience. It does not reflect the earnings of GCU graduates as software developers, nor does it reflect the earnings of workers in one city or region of the country or a typical entry-level salary. Median income is the statistical midpoint for the range of salaries in a specific occupation. It represents what you would earn if you were paid more money than half the workers in an occupation, and less than half the workers in an occupation. It may give you a basis to estimate what you might earn at some point if you enter this career. Grand Canyon University can make no guarantees on individual graduates’ salaries. Your employability will be determined by numerous factors over which GCU has no control, such as the employer the graduate chooses to apply to, the graduate’s experience level, individual characteristics, skills, etc. against a pool of candidates.

Course List

General Education Requirements:
34-40 credits
Major:
88 credits
Open Elective Credits:
0-6 credits
Degree Requirements:
128 credits

General Education Requirements

General Education coursework prepares Grand Canyon University graduates to think critically, communicate clearly, live responsibly in a diverse world, and thoughtfully integrate their faith and ethical convictions into all dimensions of life. These competencies, essential to an effective and satisfying life, are outlined in the General Education Learner Outcomes. General Education courses embody the breadth of human understanding and creativity contained in the liberal arts and sciences tradition. Students take an array of foundational knowledge courses that promote expanded knowledge, insight, and the outcomes identified in the University's General Education Competencies. The knowledge and skills students acquire through these courses serve as a foundation for successful careers and lifelong journeys of growing understanding and wisdom.

Requirements

Upon completion of the Grand Canyon University's University Foundation experience, students will be able to demonstrate competency in the areas of academic skills and self-leadership. They will be able to articulate the range of resources available to assist them, explore career options related to their area of study, and have knowledge of Grand Canyon's community. Students will be able to demonstrate foundational academic success skills, explore GCU resources (CLA, Library, Career Center, ADA office, etc), articulate strategies of self-leadership and management and recognize opportunities to engage in the GCU community.

Course Options

  • UNV-103, University Success: 4
  • UNV-303, University Success: 4
  • UNV-108, University Success in the College of Education: 4

Requirements

Graduates of Grand Canyon University will be able to construct rhetorically effective communications appropriate to diverse audiences, purposes, and occasions (English composition, communication, critical reading, foreign language, sign language, etc.). Students are required to take 3 credits of English grammar or composition.

Course Options

  • UNV-104, 21st Century Skills: Communication and Information Literacy: 4
  • ENG-105, English Composition I: 4
  • ENG-106, English Composition II: 4

Requirements

Graduates of Grand Canyon University will be able to express aspects of Christian heritage and worldview. Students are required to take CWV-101/CWV-301.

Course Options

  • CWV-101, Christian Worldview: 4
  • CWV-301, Christian Worldview: 4

Requirements

Graduates of Grand Canyon University will be able to use various analytic and problem-solving skills to examine, evaluate, and/or challenge ideas and arguments (mathematics, biology, chemistry, physics, geology, astronomy, physical geography, ecology, economics, theology, logic, philosophy, technology, statistics, accounting, etc.). Students are required to take 3 credits of intermediate algebra or higher.

Course Options

  • MAT-154, Applications of College Algebra: 4
  • MAT-144, College Mathematics: 4
  • PHI-105, 21st Century Skills: Critical Thinking and Problem Solving: 4
  • BIO-220, Environmental Science: 4

Requirements

Graduates of Grand Canyon University will be able to demonstrate awareness and appreciation of and empathy for differences in arts and culture, values, experiences, historical perspectives, and other aspects of life (psychology, sociology, government, Christian studies, Bible, geography, anthropology, economics, political science, child and family studies, law, ethics, cross-cultural studies, history, art, music, dance, theater, applied arts, literature, health, etc.). If the predefined course is a part of the major, students need to take an additional course.

Course Options

  • HIS-144, U.S. History Themes: 4
  • PSY-102, General Psychology: 4
  • SOC-100, Everyday Sociology: 4

Required General Education Courses

Course Description

This course presents the fundamentals of algebra and trigonometry with some applications; it provides the background and introduction for the study of calculus. Topics include review of linear equations and inequalities in one and multiple variables; functions and their graphs; polynomial, rational, exponential, logarithmic, and trigonometric functions; systems of equations and matrices; and sequences and series. Slope and rate of change are introduced to set up the concepts of limits and derivatives. There is an emphasis on both an understanding of the mathematical concepts involved as well as their applications to the principles and real-world problems encountered in science and engineering. Technology is utilized to facilitate problem analysis and graphing. Prerequisite: MAT-134 or MAT-154.

Course Description

This course provides a rigorous treatment of the concepts and methods of elementary calculus and its application to real-world problems. Topics include differentiation, optimization, and integration.  Software is utilized to facilitate problem analysis and graphing. Prerequisite: MAT-261 or ESG-162/162L.

Course Description

This course is a study of biological concepts emphasizing the interplay of structure and function, particularly at the molecular and cellular levels of organization. Cell components and their duties are investigated, as well as the locations of cellular functions within the cell. The importance of the membrane is studied, particularly its roles in controlling movement of ions and molecules and in energy production. The effect of genetic information on the cell is followed through the pathway from DNA to RNA to protein. Co-requisite: BIO-181L.

Course Description

This lab course is designed to reinforce principles learned in BIO-181 through experiments and activities which complement and enhance understanding of macromolecules, cell membrane properties, cellular components, and their contribution to cell structure and function. Assignments are designed to relate cellular processes such as metabolism, cell division, and the flow of genetic information to cell structure. Co-requisite: BIO-181.

Course Description

This course reviews the basic principles, tools, and techniques used in computer applications that enable communication, visualization, access to information, learning and entertainment. Students learn the methods of designing, implementing and evaluating techniques for effective communication in a technical, business, education or entertainment context. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on experiencing and implementing concepts discussed in the lecture. Students create applications that communicate ideas efficiently and are easy to use. This is a writing intensive course. Prerequisites: CST-201, MAT-262, and (CST-217 or CST-341).

Course Description

This writing intensive course provides an insight into professional communications and conduct associated with careers in science, engineering and technology. Students learn about the changing modes of communication in these disciplines recognizing the advances in digital communications. They gain practical experience developing and supporting a thesis or position through written, oral, and visual presentations prepared and delivered individually and in groups. Students will explore concepts and issues in professional ethics and conduct such as privacy, discrimination, workplace etiquette, cyber-ethics, network and data security, identity theft, ownership rights and intellectual property.

Core Courses

Course Description

This course introduces the fundamental concepts and syntax of the Java programming language. The course focuses on object-oriented techniques in Java with an emphasis on problem solving and fundamental algorithms.

Course Description

This course provides an in-depth coverage of object-oriented programming using most current application programming methods, languages, and tools. Students will design, create, run, and debug applications. The course emphasizes the development of correct, well-documented programs using object-oriented programming concepts. Prerequisite: CST-111 or CST-105 or CST-180.

Course Description

This course is a calculus-based study of basic concepts of physics, including motion; forces; energy; the properties of solids, liquids, and gases; and heat and thermodynamics. The mathematics used includes algebra, trigonometry, and vector analysis. A primary course goal is to build a functional knowledge that allows students to more fully understand the physical world and to apply that understanding to other areas of the natural and mathematical sciences. Conceptual, visual, graphical, and mathematical models of physical phenomena are stressed. Students build critical thinking skills by engaging in individual and group problem-solving sessions. Prerequisite: MAT-262 or higher. Co-Requisite: PHY-121L.

Course Description

This calculus-based course utilizes lab experimentation to practice concepts of physical principles introduced in the PHY-121 lecture course. Students are able to perform the proper analysis and calculations to arrive at the correct quantifiable result when confronted with equations involving gravity, sound, energy, and motion. Prerequisite: MAT-262 or higher. Co-Requisite: PHY-121.

Course Description

This course provides a rigorous treatment of the concepts and methods of integral, multivariable, and vector calculus and its application to real-world problems. Prerequisite: MAT-262.

Course Description

This in an introductory course in discrete mathematics with digital logic. Topics covered include Boolean algebra, circuits, number theory, sequences, recursion, sets, functions, and counting. An emphasis will be placed on writing computer programs that address key concepts discussed in lecture. Prerequisite: MAT-261 or CST-111 or CST-105.

Course Description

This course covers classical algorithms and data structures, with an emphasis on implementation and application in solving real-world computational problems. The course focuses on algorithms for sorting, searching, string processing, and graphs. Students learn basic strategies to evaluate divide-and-conquer, recursive backtracking, and algorithm efficiency. Hands-on activities focus on writing code that implements concepts and algorithm implementation techniques. Prerequisite: CST-210 or CST-239 or CST-135 or CST-250 or CST-227.

Course Description

This course provides students with the technical skills required to design and implement a database solution using a SQL server. Students use data definition language (DDL) to create and delete database objects, and data manipulation language (DML) to access and manipulate those objects. Students gain hands-on experience with database design, data normalization, SQL sub-queries, creating and using views, understanding and working with data dictionaries, and loading and unloading databases. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on writing code that implements concepts discussed in the lecture course, specifically creating databases and SQL queries. Prerequisite: CST-105.

Course Description

This course is intended primarily for mathematics, science, and engineering students. The goal of the course is to impart the concepts and techniques of modern linear algebra (over the real scalar field) with a significant level of rigor. Students write clearly about the concepts of linear algebra (definitions, counterexamples, simple proofs), and apply theory to examples. The course emphasizes the practical nature of solutions to linear algebra problems. Students implement some of these solutions, where appropriate, as computer programs. Prerequisite: MAT-264 or MAT-253

Course Description

This course introduces current trends in computer architecture with a focus on performance measurement, instruction sets, computer arithmetic, design and control of a data path, pipelining, memory hierarchies, input and output, and a brief introduction to multiprocessors. The laboratory reinforces and expands learning of principles introduced in the lecture course. Hands-on activities focus on writing assembly language code that implements concepts discussed in the lecture course, focusing on registers, processes, threads, and I/O management. Prerequisites: (CST-210 and CST-215), or EEE-315.

Course Description

This course covers the role of statistics in engineering, probability, discrete random variables and probability distributions, continuous random variables and probability distributions, joint probability distributions, random sampling and data description, point estimation of parameters, statistical intervals for a single sample, and tests of hypotheses for a single sample. Prerequisite: MAT-253 or MAT-264.

Course Description

This writing-intensive course teaches students to develop innovative solutions to real-world problems, developing and testing hypotheses as they learn to create a new product or service.

Course Description

This course covers applications of differential equations in modeling and simulation. Students use mathematical models for continuous and discrete simulation, and develop applications for complex systems across a variety of domains. Students learn how to represent a system by a model and then execute the model to generate and statistically analyze data. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on writing code that implements differential equation based modeling algorithms and visual simulations. Prerequisite: CST-201, CST-215, MAT-264.

Course Description

This course explains the concepts, structure, and mechanisms of modern operating systems. The course covers computational resources, such as memory, processors, networks, security, and how the programming languages, architectures, and operating systems interact. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on writing a shell that implements process management, file management, and I/O management. Prerequisite: CST-307 or SWE-350.

Course Description

This course introduces the syntax and semantics of programming languages, program construction and software design. Lab activities will focus on analyzing the characteristics of context-free languages and solving a variety of languages construction challenges. Prerequisite: CST-201, CST-307.

Course Description

The course introduces basic concepts of AI in the gaming context such as finite state machines, fuzzy logic, architectures, planning, and search. Students will work with implementations of common game AI algorithms for behaviors such as path finding, behavior selection, and learning. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on implementing algorithms for flocking, A* path finding, decision trees, and deterministic finite state machines. Prerequisites: MAT-345, and MAT-374, CST-320.

Course Description

The first capstone course provides students the opportunity to work in teams to tackle real world applied research and design projects in their chosen area of interest. Students develop a project proposal, conduct a feasibility study, learn to protect intellectual property, develop teamwork skills, budgets, and a schedule for completing the project. Students conduct extensive research, integrate information from multiple sources, and work with a mentor through multiple cycles of feedback and revisions. Students use this course to further develop technical writing and business presentation skills. This is a writing intensive course. Prerequisites: CST-307, CST-315 and department approval.

Course Description

This course builds upon knowledge already acquired in the areas of system architecture and operating systems and focuses on the core issues of information security. Students learn fundamental aspects, security mechanisms, operational issues, security policies, and attack types. Prerequisite: ITT-121 or CST-210 or CST-221.

Course Description

This course covers 2D and 3D concepts, algorithms, and implementation methods using shader-based programming. Main topics covered include coordinate systems, transformations, material simulation, and animation. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on writing vertex shaders and fragment shaders to implement light equations for coloring effects, textures, materials, and animation. Prerequisites: CST-201, MAT-262, and MAT-345.

Course Description

This course reviews the concepts and tools used in the development of compilers. Students synthesize topics covered in previous courses: formal languages, data structures, and computer architecture. The course reinforces the principles of software engineering and development through a complete cycle of building a working compiler. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on writing a compiler including a lexer, parser, semantic analyzer, code generator, and optimizer. Prerequisites: CST-301 and MAT-374.

Course Description

This course covers conceptual models for game design. Students analyze various computer games and develop an understanding of game concepts like history, genres, storylines, gameplay elements and challenges, and the design process. Students survey several modern tools and technologies used to create games. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on creating game storyboards, designing game levels with increasing complexity, and representations of real life phenomena and processes. Prerequisite: CST-320.

Course Description

The second capstone course provides students the opportunity to implement and present the applied research project designed, planned, and started in the first capstone course. The capstone project is a culmination of the learning experiences while a student in the Computer Science program. Students conduct extensive research, integrate information from multiple sources, and work with a mentor through multiple cycles of feedback and revision. This is a writing intensive course. Prerequisite: Successful completion of STG-451 with a grade of C or better.

Course Description

This course is a direct continuation of ITT-305. It expands the coverage of information security topics to include security domains, forensics, information states, security services, threat analysis, and vulnerabilities. Prerequisite: ITT-305.

Course Description

This course surveys current advances in computer science. Topics vary by semester and include current and emerging practice in computer science. Lab activities will focus on hands-on projects with a variety of technologies, devices, and programming languages. Prerequisite: CST-315, CST-301.

Course Description

This course explores iterative, rapid application development techniques, and cross platform development environments, to produce and publish a game for a mobile operating systems. Topics covered include performance profiling and optimization, hardware acceleration, designing for small screens, and interaction via mobile device specific inputs. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on creating a complete application for a mobile device and publish it on an online store. The application will utilize the key APIs provided on the device, including location awareness, motion detection, networking, and tactile user interface. Prerequisite: CST-320, MAT-374.

  • GCU cannot and will not promise job placement, a job, graduate school placement, transfer of GCU program credits to another institution, promotion, salary, or salary increase. Please see the Career Services Policy in the University Policy Handbook.
  • Please note that this list may contain programs and courses not presently offered, as availability may vary depending on class size, enrollment and other contributing factors. If you are interested in a program or course listed herein please first contact your University Counselor for the most current information regarding availability.
  • Please refer to the Academic Catalog for more information. Programs or courses subject to change

Locations

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